Game developer with experience in mobile and PC games. Passionate about games, mathematics and programming. Student at UNIFIP and @gamedevpro.com.br
Hi, I am André Antônio
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About me
Projects
Cave Generation in Console

This implementation uses the pseudo System.Random to generate values in the range of 0 to 100.
Block Puzzle 3D Game

The main object of the game is to form 3x3 squares, rows or complete columns.
Island 2D Procedural Generation

A 2D island made in Unity Engine and procedurally generated based on predefined sizes and a provided seed.
Run and Hide Game

The main objective of the game is to paint all the floor tiles without getting caught by enemies.
Endless Runner Game (GameDevPro)

A project to apply learning basic concepts of Unity and programming with C#.
Blindfolded

A suspense game made to convey the sensation of having a visual impairment to the player.
knock Food And Run

Think you can troll the most? It's time to put that to the test! Come and test your skills in Knock Food!
Dig For Victory

ARun and dig your way to the end while saving your allies. Don't forget to grow your army to defeat your enemies.
Flappy Wings Bird

Flappy Wings Bird game, copy of Flappy Bird. Made for learning purposes.
Teacher Assistant

Application developed in Java with the aim of facilitating the work of teachers in creating methodologies for composing grades.